Humanities, Social Sciences & Thought Video GamesENLoot and Only Loot | Carl de Visser | NZGDC 2025Carl de VisserOctober 9, 2025 52 min★ ★ ★ ★ ☆ 4/5Loot DesignGame DesignRPG
Humanities, Social Sciences & Thought Video GamesENLets talk about critical analysis | Nathania Sum | NZGDC 2025Nathania SumOctober 9, 2025 43 min★ ★ ★ ★ ☆ 4/5Game DesignCritical AnalysisMDA Framework
Humanities, Social Sciences & Thought Video GamesENIs My Game Fun? | NZGDC 2025Nidhi AggarwalOctober 9, 2025 27 min★ ★ ★ ★ ☆ 4/5Game DesignPlayer PsychologyFun
Humanities, Social Sciences & Thought Video GamesENHow do you playtest a story? | Maddy Clute | NZGDC 2025Maddy CluteOctober 9, 2025 53 min★ ★ ★ ★ ☆ 4/5PlaytestingNarrative DesignGame Development
Humanities, Social Sciences & Thought Video GamesENGet Stuck in the Jam | Ruby Meades | NZGDC 2025Ruby Meades and ChrisOctober 9, 2025 25 min★ ★ ★ ★ ☆ 4/5Game JamGame DevelopmentTeamwork
Humanities, Social Sciences & Thought Video GamesENGames for My Future Children | NZGDC 2025Zelle MarcovicciOctober 9, 2025 27 min★ ★ ★ ★ ☆ 4/5Game DesignOnline SafetyChildren
Humanities, Social Sciences & Thought Video GamesENFrom Passion Projects to Player Power | David Thompson | NZGDC 2025David ThompsonOctober 9, 2025 33 min★ ★ ★ ★ ☆ 4/5ModdingUGCCommunity
Humanities, Social Sciences & Thought Video GamesENFrom Concept to Screen: Structuring for Success in Creative Industries | NZGDC'25Kate Cruickshank and Lauren ArcherOctober 9, 2025 44 min★ ★ ★ ★ ☆ 4/5Intellectual PropertyCorporate StructureFilm Adaptation
Humanities, Social Sciences & Thought Video GamesENEmpowering Creators | David Thompson | NZGDC 2025David ThompsonOctober 9, 2025 54 min★ ★ ★ ★ ☆ 4/5UGCModdingGame Design
Humanities, Social Sciences & Thought Video GamesENEmotional Climate Change: The inner landscapes of horrorColin RowsellOctober 9, 2025 35 min★ ★ ★ ★ ☆ 4/5HorrorGame DesignNarrative
Humanities, Social Sciences & Thought Video GamesENEmotion Engines: A Framework for Powerful Interactive Storytelling | NZGDC'25Miranda VerswijvelenOctober 9, 2025 50 min★ ★ ★ ★ ☆ 4/5Interactive StorytellingNarrative DesignGame Design
Humanities, Social Sciences & Thought Video GamesENDivinity in the Dirt | Nick Jones | NZGDC 2025Nick JonesOctober 9, 2025 36 min★ ★ ★ ★ ☆ 4/5WorldbuildingAnthropologyNarrative Design
Applied Sciences & Engineering Video GamesENCharting the Course of 'Starship Home' | Mark Schramm | NZGDC 2025Mark SchrammOctober 9, 2025 51 min★ ★ ★ ★ ☆ 4/5Mixed RealityGame DesignXR
Humanities, Social Sciences & Thought Video GamesENBloons Card Storm: How we Translated BTD6 into a Card Game | Aimee Cairns | NZGDC 2025Aimee CairnsOctober 9, 2025 27 min★ ★ ★ ★ ☆ 4/5Game DevelopmentUI/UX DesignArt Direction
Humanities, Social Sciences & Thought Video GamesENBeyond the Numbers | Laura White | NZGDC 2025Laura WhiteOctober 9, 2025 31 min★ ★ ★ ★ ☆ 4/5Game AnalyticsPlayer BehaviorData-Driven Design
Applied Sciences & Engineering Video GamesENBeyond Graphics: Environmental Storytelling | Chellew Wu | NZGDC 2025Chellew WuOctober 9, 2025 43 min★ ★ ★ ★ ☆ 4/5Environment ArtGame DesignStorytelling
Humanities, Social Sciences & Thought Video GamesENSilent Hill f | #3 | Design Longplay & Review DocDesign FrameOctober 8, 2025 401 min★ ★ ★ ★ ☆ 4/5Silent Hill FGame DesignUX
Humanities, Social Sciences & Thought Video GamesENMario 60 & Ocarina of Time Camera Systems // Exploration in DeltaRuneCory RodisOctober 8, 2025 153 min★ ★ ★ ★ ☆ 4/5Game DesignCamera SystemsMario 64
Humanities, Social Sciences & Thought Video GamesEN2025 10 03 Lecture 01 - Game Design ICory RodisOctober 8, 2025 86 min★ ★ ★ ★ ☆ 4/5Game DesignD&DMechanics
Humanities, Social Sciences & Thought Video GamesENDEVOURED by the Blessed | SILENT HILL f Design Study #04Noël's StudyOctober 3, 2025 85 min★ ★ ★ ☆ ☆ 3/5Silent Hill FGame DesignGameplay Analysis
Humanities, Social Sciences & Thought Video GamesENPumping a Ton of Water | Blue Prince Design Study #42Noël's StudyOctober 2, 2025 87 min★ ★ ★ ★ ☆ 4/5Blue PrinceGame DesignPuzzle Solving
Humanities, Social Sciences & Thought Video GamesENSilent Hill f | #2 | Design Longplay & Review DocDesign FrameSeptember 29, 2025 428 min★ ★ ★ ☆ ☆ 3/5Silent Hill FGame DesignUX
Humanities, Social Sciences & Thought Video GamesENSilent Hill f | #1 | Design Longplay | Series Ends in Special Podcast DiscussionDesign FrameSeptember 27, 2025 362 min★ ★ ★ ☆ ☆ 3/5Silent Hill FGame DesignUX
Humanities, Social Sciences & Thought Video GamesENPretty Girls, Corroded Soul | SILENT HILL f Design Study #02Noël's StudySeptember 25, 2025 85 min★ ★ ★ ☆ ☆ 3/5Silent Hill FGame DesignGameplay Analysis
Humanities, Social Sciences & Thought Video GamesENPretty Girls, Sharp Knives | SILENT HILL f Design StudyNoël's StudySeptember 24, 2025 79 min★ ★ ★ ☆ ☆ 3/5Silent HillGame DesignHorror
Humanities, Social Sciences & Thought Video GamesENDeltarune | #7 - Chapter 3 | Design Longplay & Review DocDesign FrameSeptember 23, 2025 531 min★ ★ ★ ★ ☆ 4/5DeltaruneGame DesignUX Research
Humanities, Social Sciences & Thought Video GamesENVoid Kong: Creating A New Villain (Who's Not The One They Want) -- Designing For SpoilTommy Eyler/PyrrhickongSeptember 22, 2025 26 min★ ★ ★ ★ ☆ 4/5Donkey KongVoid KongGame Design
Humanities, Social Sciences & Thought Video GamesENDeltarune | #6 - Chapter 3 | Design Longplay & Review DocDesign FrameSeptember 22, 2025 407 min★ ★ ★ ★ ☆ 4/5DeltaruneGame DesignUX
Humanities, Social Sciences & Thought Video GamesENWhat the Water Was Hiding | Blue Prince Design Study #41Noël's StudySeptember 18, 2025 66 min★ ★ ★ ★ ☆ 4/5Blue PrinceGame DesignPuzzle
Humanities, Social Sciences & Thought Video GamesENDeltarune | #5 - Chapter 2 | Design Longplay & Review DocDesign FrameSeptember 15, 2025 524 min★ ★ ★ ☆ ☆ 3/5DeltaruneGame DesignUX
Humanities, Social Sciences & Thought Video GamesEN10 Years Later: The Evolution of sans undertale -- Designing For ChangeTommy Eyler/PyrrhickongSeptember 15, 2025 45 min★ ★ ★ ★ ★ 5/5UndertaleSansGame Design
Humanities, Social Sciences & Thought Video GamesENThese Maps Matter More Than I Expected | Blue Prince Design Study #40Noël's StudySeptember 12, 2025 50 min★ ★ ★ ★ ☆ 4/5Blue PrinceGame DesignPuzzle Solving
Humanities, Social Sciences & Thought Video GamesENSilent Hill 2 | #3 | Design Longplay & Review DocDesign FrameSeptember 12, 2025 297 min★ ★ ★ ★ ☆ 4/5Game DesignSilent Hill 2UX Research
Humanities, Social Sciences & Thought Video GamesENSilent Hill 2 | #2 | Design Longplay & Review DocDesign FrameSeptember 9, 2025 356 min★ ★ ★ ★ ☆ 4/5Game DesignSilent Hill 2UX
Humanities, Social Sciences & Thought Video GamesENDeltarune | #4 - Chapter 2 | Design Longplay & Review DocDesign FrameSeptember 8, 2025 289 min★ ★ ★ ★ ☆ 4/5DeltaruneGame DesignUX
Humanities, Social Sciences & Thought Video GamesENConker: The No-Good, Rotten, Awful, Relatable Hero -- Designing For SatireTommy Eyler/PyrrhickongSeptember 8, 2025 25 min★ ★ ★ ★ ★ 5/5Conker's Bad Fur DaySatireGame Design
Humanities, Social Sciences & Thought Video GamesENDeltarune | #3 - Chapter 2 | Design Longplay & Review DocDesign FrameSeptember 7, 2025 338 min★ ★ ★ ☆ ☆ 3/5DeltaruneGame DesignUX
Humanities, Social Sciences & Thought Video GamesENPerforming the GREAT SHIFT | Wheel World Design Study #06Noël's StudySeptember 6, 2025 39 min★ ★ ★ ☆ ☆ 3/5Wheel WorldGame DesignGameplay Analysis
Humanities, Social Sciences & Thought Video GamesENSilent Hill 2 | #1 | Design LongplayDesign FrameSeptember 4, 2025 325 min★ ★ ★ ☆ ☆ 3/5Silent Hill 2Game DesignUX
Humanities, Social Sciences & Thought Video GamesENThis Unlocks The Endgame | Blue Prince Design Study #39Noël's StudySeptember 2, 2025 75 min★ ★ ★ ★ ☆ 4/5Blue PrinceGame DesignPuzzle